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Is Chrono Cross related to Chrono Trigger?

Chrono Cross is absolutely a sequel to Chrono Trigger, and deals with many of the repercussions of that game – but by the same token, the actual core stories of Cross and Trigger are about as related as your average two Final Fantasy games – more a sharing of themes and ideas than anything else.

Is Chrono Cross as good as Trigger?

1 Verdict: Chrono Trigger

The SNES was blessed. Chrono Cross is by no means a bad game, even though it lost to its predecessor in most of these categories. It is a very good RPG, but it wasn’t groundbreaking, unlike Chrono Trigger.

Do you have to play Chrono Trigger before Chrono Cross?

The worlds of Chrono Trigger and Chrono Cross are the same, so you will encounter references and locations that will make much more sense with the context of the first game. However, because the two stories are not directly linked, you can safely play Chrono Cross without playing Chrono Trigger and vice versa!

What came first Chrono Cross or Chrono Trigger?

The series began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers: Nusumenai Hōseki, and Chrono Cross. A promotional anime called Dimensional Adventure Numa Monjar and two ports of Chrono Trigger were also produced.

Why is there no sequel to Chrono Trigger?

But Square Enix says it currently has no new plans for Chrono as a franchise. As per Siliconera, the publisher was rather frank in a recent interview, although it doesn’t rule the idea out completely: “There are no plans for (a sequel or new title) now, but no one knows what the future holds.”

Why didnt Chrono Trigger have a sequel?

We didn’t want to directly extend Chrono Trigger into a sequel, but create a new Chrono with links to the original,” Kato says. The point of Chrono Cross was always to create a new property that took full advantage of PlayStation’s technology—not to rehash an old gaming system.

What is the best JRPG of all time?

Top 50 Best JRPGs of All Time
  • Chrono Trigger (1995 Video Game) …
  • Final Fantasy VI (1994 Video Game) …
  • Final Fantasy IX (2000 Video Game) …
  • Persona 5 (2016 Video Game) …
  • Final Fantasy VII (1997 Video Game) …
  • Panzer Dragoon Saga (1998 Video Game) …
  • Shin Megami Tensei: Persona 4 (2008 Video Game) …
  • Chrono Cross (1999 Video Game)

Is Chrono Cross sad?

Chrono Cross’s Atmosphere Masterfully Frames One of the Saddest JRPG Characters. FATE is a cruel mistress indeed. August 2020 marks the 20th anniversary of Chrono Cross’s North American release. Said anniversary offers the perfect excuse to talk about this wonderful, weird, and troubled JRPG from Square Enix.

How many times should you play Chrono Cross?

You need to play Chrono Cross at least three times to get the “full” experience. If you’ve already done so, The Radical Dreamers doesn’t give you much incentive to dive back in.

Is the Chrono Cross remaster worth it?

The classic JRPG remaster has earned a Metacritic score of 80 on the Nintendo Switch, and 76 for the PlayStation 4. These numbers show a strong performance for a remastered JRPG, much higher than the median or average of the scores that Square Enix has released.

How long is Chrono Cross?

When focusing on the main objectives, Chrono Cross is about 35 Hours in length. If you’re a gamer that strives to see all aspects of the game, you are likely to spend around 63 Hours to obtain 100% completion.

Should I play Radical Dreamers or Chrono Cross?

Should you Play Radical Dreamers Before or After Chrono Cross? Play Radical Dreamers first to get the full details, especially if you’re a Chrono Trigger fan. What makes Chrono Cross interesting is how at the beginning it’s seemingly unrelated to Chrono Trigger, but it’s definitely part of the same set.

How many endings are there in Chrono Cross?

How many endings does Chrono Cross have? Chrono Cross has at least 11 endings, though you can only access most of them during New Game+.

Does Chrono Trigger have multiple endings?

Chrono Trigger has a variety of endings, some of which can be minutely altered depending on game events. Below you can find how to activate each ending, as well as a short summary. The extra endings require a New Game + to view.

What happened to Chrono in Chrono Cross?

During the Ocean Palace Incident with Crono present, she fell into a dimensional distortion with the Mammon Machine, ending up in the Darkness Beyond Time. There, presumably after its defeat at the hands of the heroes, Lavos found her and fused with her, creating a new being called the Time Devourer.

What’s the difference between Chrono Cross and radical dreamers?

“CHRONO CROSS: THE RADICAL DREAMERS EDITION” is a remaster of “CHRONO CROSS”, including new features such as 3D models converted to HD, higher-quality background music, and battle enhancement features.

What should I play after Chrono Cross?

10 Best Games Like Chrono Cross: The Radical Dreamers Edition
  • Chrono Trigger. …
  • Final Fantasy IV (3D Remake) …
  • Final Fantasy VIII Remastered. …
  • Ni No Kuni: Wrath Of The White Witch Remastered. …
  • Final Fantasy IX. …
  • Trials Of Mana. …
  • Ni No Kuni II: Revenant Kingdom. …
  • Dragon Quest XI S: Echoes Of An Elusive Age – Definitive Edition.

What is the plot of Chrono Cross?

The story of Chrono Cross focuses on a teenage boy named Serge and a theme of parallel worlds. Faced with an alternate reality in which he died as a child, Serge endeavors to discover the truth of the two worlds’ divergence.


Chrono Trigger // Chrono Cross
Chrono Trigger // Chrono Cross


How Chrono Cross connects to Trigger: What happened to the CT cast and how the games are related | RPG Site

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When does Chrono Cross take place in relation to Chrono Trigger

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When does Chrono Cross take place in relation to Chrono Trigger

What happened to the Chrono Trigger characters

Where does Radical Dreamers fit into this timeline

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Is Chrono Cross: The Radical Dreamers a Sequel to Chrono Trigger? | Chrono Cross Remaster: Radical Dreamers|Game8

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  • Most searched keywords: Whether you are looking for Is Chrono Cross: The Radical Dreamers a Sequel to Chrono Trigger? | Chrono Cross Remaster: Radical Dreamers|Game8 Updating Chrono Cross: The Radical Dreamers is not a direct sequel to Chrono Trigger but is set in the same universe as its predecessor. Read on to learn more about the story and whether you need to play Chrono Trigger!
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Chrono (series) – Wikipedia

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Contents

Concept and creation[edit]

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Dimensional Adventure Numa Monjar[edit]

Music[edit]

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Chrono (series) - Wikipedia
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Chrono (series) – Wikipedia

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Contents

Concept and creation[edit]

Games[edit]

Dimensional Adventure Numa Monjar[edit]

Music[edit]

Reception[edit]

See also[edit]

References[edit]

External links[edit]

Navigation menu

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Chrono (series) – Wikipedia

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Chrono Cross: The Radical Dreamers Edition – Đánh Giá Game – Vietgame.asia

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BẠN SẼ THÍCH

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Cấu hình tối thiểu

Cấu hình thử nghiệm

Tác giả

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95

Cult of the Lamb – Đánh Giá Game

85

Yakuza Kiwami – Đánh Giá Game

70

RUINSMAGUS – Đánh Giá Game

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How Chrono Cross connects to Trigger: What happened to the CT cast and how the games are related | RPG Site

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When does Chrono Cross take place in relation to Chrono Trigger

What happened to the Chrono Trigger characters

Where does Radical Dreamers fit into this timeline

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When does Chrono Cross take place in relation to Chrono Trigger

What happened to the Chrono Trigger characters

Where does Radical Dreamers fit into this timeline

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How Chrono Cross connects to Trigger: What happened to the CT cast and how the games are related

How Chrono Cross connects to Trigger: What happened to the CT cast and how the games are related

It’s been over twenty years, but Chrono Cross is back. No, we haven’t time traveled – but this time-traveling adventure has received a HD Remaster re-release on modern gaming hardware – which means a whole new generation now get to ask a question we all got used to debating in the nineties: how does Chrono Cross connect to Chrono Trigger?

The answer, somewhat controversially, is that… it does, but not very much. Chrono Cross is absolutely a sequel to Chrono Trigger, and deals with many of the repercussions of that game – but by the same token, the actual core stories of Cross and Trigger are about as related as your average two Final Fantasy games – more a sharing of themes and ideas than anything else.

Back upon its original release, this led to much dislike of Chrono Cross. A lot of people wanted a direct sequel to Chrono Trigger, not this. Over time, the game’s reputation has been re-assessed and adjusted on its own merits – but now, in 2022, many more Chrono Trigger fans are about to discover what sort of sequel this is.

This page aims to help with the transition. In order to answer how Chrono Cross and Chrono Trigger are related, the two main questions we’ll cover are when Chrono Cross takes place in relation to Trigger, and what happened to the Chrono Trigger cast. We also discuss how Radical Dreamers fits in, and which you should play first. In answering these questions, much more is also explained. It gets a little complicated – time travel, y’know – but we’ll do our best.

We’re also going to try to do so while getting into as little Chrono Cross spoiler territory as possible. Though we will touch on elements of CC throughout, we’ll try to keep things vague. It’s impossible to write this page without revealing some things, though – so consider yourself warned. Certain character fates are left open, and your final thoughts will likely depend on your interpretation of the Chrono Cross endings.

When does Chrono Cross take place in relation to Chrono Trigger?

Let’s start with one of the most complicated questions. Because Chrono Trigger took place in a number of different time periods across a vast period of time, the answer is really that to some degree, parts of Chrono Cross do take place at the same time as parts of Chrono Trigger – however, it also ultimately takes place in a different world.

This is thanks to the antics of Crono and crew in Chrono Trigger. As players of that game know, the cast are flung forward to a post-apocalyptic 2300 AD, a world destroyed by Lavos. In that future they come across Belthasar, a sage who has built the Epoch, a time machine. The rest of the game is about using Belthasar’s machine to prevent that dark future from ever coming about.

By being successful in their mission, Crono and company create a time paradox of a sort. By stopping Lavos, the dark future 2300 AD never comes to pass, instead seemingly being replaced by a ‘good future’ 2300 AD. There’s additional complications and wrinkles to this introduced in Cross – but for this explanation, that will suffice.

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In Chrono Trigger, Belthasar isn’t a native of 2300 AD, but rather was transplanted there from Zeal, an ancient but hugely advanced magical kingdom visited during the course of Trigger’s story. While Crono’s actions change the future of 2300 AD, it doesn’t change the past that Belthasar comes from – which means the events that throw him to 2300 AD still occur. Thus, even in the ‘good’ version of the timeline, Belthasar is still there, and still has the knowledge and genius to create a time machine.

Belthasar, Schala, and Chronopolis

In this new version of the timeline, Belthasar finds himself in a good future 2300 AD with a new mission in mind: he wishes to save Schala, the Princess of Zeal. Schala is arguably the most important character connecting Chrono Trigger and Cross, and despite her small role in Trigger, she’s a huge part of Chrono Cross for reasons we won’t spoil in this article. We will briefly cover some Cross plot points, however:

Belthasar uses his technology to research time travel, creating a huge city-sized laboratory city called Chronopolis. During this time, he also uses an AI called FATE, which is actually connected to the ‘Mother Brain’ AI featured in Robo’s Chrono Trigger side quest.

Through certain events, Chronopolis itself ends up being flung back in time over ten thousand years. It was always there on the world map during the events of Chrono Trigger – it’s just hidden from the eye, something which is explained in Chrono Cross. By keeping Chronopolis hidden, its scientist residents were able to protect the timeline and prevent it from interfering with established events, including those of Chrono Trigger.

Basically, Chronopolis was theoretically there all along in Chrono Trigger, hiding among the huge sea between continents, shielded by fantastical future technology. Some of the residents of Chronopolis do scatter throughout the world, though – meaning some of the characters throughout the world are descendants from future generations who traveled back with Chronopolis.

From here, the events of Chrono Cross unfold. Ultimately, Chrono Cross is a series of complicated events designed by Belthasar and the FATE AI to save Schala – and in the process, all of existence. These manipulations create an entirely different version of the world of Chrono Trigger out of necessity. Or was it the version that always was, but with new facts revealed? Time travel… it’s a wibbly-wobbly mess that’ll make you go cross-eyed.

What it all means for how Chrono Trigger & Cross are related

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Ultimately, one key theme drives both of these games and defines their connection: time travel is complicated, and changing the past or the future has huge repercussions.

Chrono Cross introduces dimension hopping into the mix on top of time travel, but the point is the same: to demonstrate that even smaller changes have a significant butterfly effect on the rest of the world as you might know it.

Further, at its core, Chrono Cross explicitly deals with one minor hanging plot thread from Trigger: what, exactly, became of Schala. In fact, despite the games being largely disconnected from each other, that hanging plot thread is one of the core plot points of Chrono Cross.

Beyond that, the characters of Chrono Trigger and most of its locations have little bearing on the core story of Chrono Cross. They’re around the edges of this story, but none really play what you’d call a typical, major role.

Chrono Trigger and its characters are, in a way, responsible for all of the major conflicts, but Chrono Cross is more interested in how the new characters handle them than who caused things to be this way.

What happened to the Chrono Trigger characters?

One thing you might’ve noticed reading the above is that there’s no mention of any characters from Chrono Trigger except for two relatively minor bit-players – Belthasar and Schala. But what happened to the characters you really know and love?

Well, er – once again, it’s complicated, often sad, and depends on which timeline or dimension you’re looking at. However, we can give some concrete information on what happened to them all after the events of Chrono Trigger based on some of the information presented in Cross and Radical Dreamers.

We’ve separated it into headers for certain key Chrono Trigger characters:

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What happened to Crono, Marle, and the Kingdom of Guardia?

While not in the SNES original, the added anime ending sequence to Chrono Trigger on PS1 and later versions depicts Crono and Marle getting married. This pins Crono and Marle as the eventual King and Queen of the Kingdom of Guardia, given Marle is the princess during the events of the game.

Chrono Cross reveals that over time, the nation of Porre – a small, non-threatening location during Trigger – becomes a powerful enemy and later an empire in its own right. Ultimately, Chrono Cross refers to Porre attacking Guardia, leading to its fall as a kingdom. Chrono Cross leaves much unsaid, but we do know for certain that the Kingdom fell.

In fact, the Chrono Trigger crew are partially responsible for Porre’s rise in this manner, as the nation is led by Dalton – a minor enemy defeated in Chrono Trigger who ends up cast back in time. He then seeks revenge on Crono and company by raising an army in Porre to destroy Guardia. Porre’s army is so powerful that they’ve even made an active presence in an attempt to colonize El Nido.

A lot of this isn’t clear in the SNES original, but dialogue was added to Chrono Trigger’s DS version making this much clearer, where Dalton’s last words are a threat to “raise the greatest army the world has ever seen in Porre, and use it to wipe your pitiful little kingdom off the map!”

What we don’t know within this is what happened to Crono and Marle. Logic would dictate that they likely died in the fall of the Kingdom, and Chrono Trigger & Cross story writer & co-director Masato Kato has suggested that they would have both been directly involved in the fall.

While Guardia does fall to Porre, it’s clear that it is not obliterated entirely; it is mentioned in the present tense, as if it still exists, by multiple characters in Chrono Cross. However, it’s not possible to visit the kingdom since Serge’s journey is locked in El Nido. Porre, likewise, still exists.

Did Guardia fall only for Crono and Marle to escape and then later stabilize the Kingdom once more? Are they alive or dead? That’s for you to consider and decide. Either way, they do not appear in Chrono Cross… at least, not in flesh and blood.

At two points in Chrono Cross, players can find ghosts that are of Crono, Marle, and Lucca – but in the form of children, rather than their adult selves as seen in Trigger. Conversing with them yields interesting story tidbits – but it’s not entirely clear if these are real ghosts – meaning the trio are dead – or if this is some other manifestation of a now-dead future.

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What happened to Lucca?

Of all the Chrono Trigger cast, Lucca is the one with the largest role to play in Chrono Cross. This also makes her difficult to talk about without getting into spoilers, so we’ll keep it brief.

After Trigger, she continues on her path as an inventor and scientist. She is instrumental in creating a key object to the story of Chrono Cross. As depicted in the anime ending scenes first introduced in the PlayStation 1 version of Chrono Trigger, Lucca discovers a mysterious child in the forest: this is Kid, from Chrono Cross.

What is clear is that despite her laboratory’s proximity to Guardia, Lucca survives the fall of the nation, and later even works with Porre’s scientists. She also starts an Orphanage, where Kid and several other children are raised.

She also seemed to be researching the butterfly effect, perhaps as a result of the fall of Guardia? Regardless of when she began this research, it’s clear that the events of Chrono Trigger had her worried about the consequences of her time traveling adventures.

Through various events in Chrono Cross, it appears Lucca could be dead or alive, much as with Crono and Marle. There’s evidence to imply both, but the important part is that the vagueness of her fate is enough to be a motivation for Kid.

Lucca seems to have felt immense worry and guilt over the repercussions of their adventures on the Epoch, and seems to have had a particularly hard time of things. Numerous events take place where she might have perished – and she doesn’t have a present-day flesh-and-blood role in Chrono Cross.

Her true fate remains uncertain, though even if you believe the evidence shows she dies during Chrono Cross, depending on how you perceive certain events in the game, she could end up revived via timeline and dimension-altering shenanigans.

As with Crono and Marle, Lucca appears as a ghost child twice during Chrono Cross, though the exact meaning and nature of this is left for the player to decide.

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What happened to Ayla & Frog?

Chrono Trigger’s two past-dwelling party members both return to their own times at the end of that game. While plot points of Chrono Cross do encompass their times, it’s not in any meaningful way – their remaining lives remain untouched. However, their archetypes inspired two party members of Chrono Cross.

Ayla ultimately remains in the past and her offspring down the ages become the royal line of Guardia. She has no direct input in Cross, but another prehistoric girl named Leah is found by Serge in Gaea’s Navel when finishing the Six Dragons quest. It seems she fell through a time portal in the distant past at some point. While never confirmed, could this somehow be the result of the Chrono Trigger cast’s meddling?

Frog, meanwhile, lives out the rest of his time as a knight of Guardia, and is long gone by Crono’s time, leave alone that of Cross. It’s unclear if he ever canonically reverts to human form or not. While not directly related, his namesake, Glenn, features many references to Frog, such as the ability to X-Strike with the protagonist.

There is a suggestion that the two might have time traveled again after the events of Trigger, as drawings by the children of Lucca’s orphanage suggest the entire Trigger crew visited that location and met the kids – but regardless, they ultimately return to their own times and live out their lives.

What happened to Robo?

At the end of Chrono Trigger, Robo returns to his native time – which is 2300 AD. He ultimately meets Belthasar, and off-screen before the game begins Robo actually plays a significant role in the formulation of the plan that the events of Chrono Cross depict unfolding.

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Robo can actually be found in Chrono Cross, too. At a point in the game you’ll learn of the Prometheus Circuit. This circuit is Robo; he gives up his body and his life in order to be integrated into Chronopolis. As the circuit, his actions help to save the world – though, ultimately, he is terminated, and is gone forever – though depending on how Chrono Cross ends, he could be restored.

What happened to Magus?

This one is a bit more complicated. In the original Chrono Trigger, Magus’ fate is left extremely unclear, but the Nintendo DS version of the game reveals that Magus is also out to save Schala, and he departs Chrono Trigger on that mission.

In Radical Dreamers, the Satellaview sound novel that serves as a sort of blueprint for what would one day be Chrono Cross, Magus plays a key role in that story under the guise of ‘Magil’.

Beyond this, Magus was originally planned to appear in Chrono Cross as another mysterious magician, Guile – but ultimately, the developers decided to not do this. Guile is his own character instead. Magus is nowhere to be found in Chrono Cross, and though he is mentioned in a letter Lucca writes to Kid, his fate is otherwise unknown. That previously mentioned DS ending implies that Magus has lost his memory, so maybe the door for him to be Guile could be open? That’s up for interpretation.

Non-Party Chrono Trigger Characters

Beyond the party members, a bunch of side characters big and small from Chrono Trigger have some roles to play & fates revealed in Chrono Cross:

Belthasar & Schala : Key players in the story of Chrono Cross. The description of how the games connect above describes their roles in as spoiler-free a way as possible.

: Key players in the story of Chrono Cross. The description of how the games connect above describes their roles in as spoiler-free a way as possible. Gato : Gato, the cute robot you can practice fighting on in the early stages of Chrono Trigger, meets a grizzly end. Gato lives with Lucca, and when the orphanage is destroyed, Gato burns until it shuts down.

: Gato, the cute robot you can practice fighting on in the early stages of Chrono Trigger, meets a grizzly end. Gato lives with Lucca, and when the orphanage is destroyed, Gato burns until it shuts down. Mother Brain : Featured in Robo’s side quest in Chrono Trigger, the Mother Brain circuit ultimately becomes a key part of the plot of Chrono Cross, as it is eventually used in the creation of FATE.

: Featured in Robo’s side quest in Chrono Trigger, the Mother Brain circuit ultimately becomes a key part of the plot of Chrono Cross, as it is eventually used in the creation of FATE. Johnny : Street racing Johnny has a cameo in Chrono Cross; you can see his corpse in the Dead Sea area. His fate outside of this specific timeline is unknown.

: Street racing Johnny has a cameo in Chrono Cross; you can see his corpse in the Dead Sea area. His fate outside of this specific timeline is unknown. Ozzie, Slash, & Flea : The Mystical Knights from Trigger return in Cross; you can fight them at the Bend of Time, a hidden area accessible by sailing to it from the world map.

: The Mystical Knights from Trigger return in Cross; you can fight them at the Bend of Time, a hidden area accessible by sailing to it from the world map. Masa & Mune: The mysterious duo that combined into making Frog’s ultimate weapons return, albeit in a corrupted state. It’s never revealed how this happens, but by the time of Chrono Cross they’ve already ruined several lives. Once restored via a complicated questline, this becomes Serge’s ultimate weapon. Not to mention, the twins also have crucial importance in Cross’ plot.

Where does Radical Dreamers fit into this timeline?

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With the connection between Chrono Cross and Chrono Trigger explained, that leaves one final question: that of Radical Dreamers, the visual novel sequel that was previously a rare Japan-only affair but was revived and translated for the West in Chrono Cross: The Radical Dreamers Edition. How does that fit in?

Well, the answer is… it’s an alternate reality, and it also is a sequel to Chrono Trigger, featuring a couple of the characters that went on to appear in Chrono Cross, plus one major Chrono Trigger character whose fate is much more explicit in that particular story.

Behind-the-scenes, what happened is that Radical Dreamers was developed, and in the process of that development it provided inspiration to key staff for what Chrono Cross would be. So in some way, it’s a prototypical version of Chrono Cross. Ultimately, Chrono Cross rendered it ‘non-canon’, as it depicts events that directly contradict that game. However, in a world with multiple parallel universes and dimensions, any story or timeline could be made valid with a wave of a hand – and a new ending in The Radical Dreamers Edition might even be winking towards that.

If you want advice on which to play first, Chrono Cross or Radical Dreamers, our advice is not to worry too much about it. Radical Dreamers is quite a short experience, however – so why not use our Radical Dreamers walkthrough to blast through it, and play them in release order?

Play Radical Dreamers first, then Chrono Cross after, to experience it just as Japanese fans did back in the day.

Is Chrono Cross: The Radical Dreamers a Sequel to Chrono Trigger?

Chrono Cross: The Radical Dreamers is not a direct sequel to Chrono Trigger but is set in the same universe as its predecessor. Read on to learn more about the story and whether you need to play Chrono Trigger!

Is Chrono Cross a Sequel to Chrono Trigger?

Chrono Cross is Not a Direct Sequel

While set in the same world as Chrono Trigger, Chrono Cross is not a direct sequel to Chrono Trigger and is not a continuation of Chrono Trigger’s story. Instead, it focuses on a new set of characters within the same world, differentiating itself from its predecessor.

Chrono Trigger follows the adventures of Crono, Marle, and Lucca as they travel through time to save the world. Chrono Cross on the other hand, while in the same universe, focuses on parallel worlds instead of time travel, following Serge and his allies!

However, signs of the two games being closely connected may become evident as you play along, especially when you reach near the end of the game.

Chrono Cross Story Walkthrough

Do I Need to Play Chrono Trigger First?

Chrono Trigger is Not a Requirement for Chrono Cross

The worlds of Chrono Trigger and Chrono Cross are the same, so you will encounter references and locations that will make much more sense with the context of the first game. However, because the two stories are not directly linked, you can safely play Chrono Cross without playing Chrono Trigger and vice versa!

You can play Chrono Trigger first to learn a little more about the world they’re in as there are a number of references to the first game that would help you understand Chrono Cross a little better!

Where Does Radical Dreamers Fit In?

Radical Dreamers is a text-based game released by SquareSoft in 1996. The game references characters from Chrono Trigger and characters from Chrono Cross, which was released three years later.

Radical Dreamers never made it to the West, but was finally localized over two decades later in the Chrono Cross Remaster.

Radical Dreamers’ story is presented through Serge’s point of view and chronicles the journey of the band of thieves as they make their way to Viper Manor to face off against Lynx and take the Frozen Flame.

Radical Dreamers Walkthrough and Guide

Chrono Cross Remaster: Radical Dreamers News

News and Game Info

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Chrono (series)

Video game series

Video game series

The Chrono (Japanese: クロノ, Hepburn: Kurono) series is a video game franchise developed and published by Square, and is currently owned by Square Enix. The series began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers: Nusumenai Hōseki, and Chrono Cross. A promotional anime called Dimensional Adventure Numa Monjar and two ports of Chrono Trigger were also produced. As of March 31, 2003, Chrono Trigger was Square Enix’s 12th best-selling game, with 2.65 million units shipped. Chrono Cross was the 24th, with 1.5 million units shipped.[1] By 2019, the two games had sold over 5.5 million units combined. The games in the series have been called some of the greatest of all time, with most of the praise going towards Chrono Trigger. The series’ original soundtracks, composed by Yasunori Mitsuda, have also been praised, with multiple soundtracks being released for them.

Concept and creation [ edit ]

Chrono Trigger was produced in 1995 by Kazuhiko Aoki and directed by Akihiko Matsui, Yoshinori Kitase and Takashi Tokita. The development of the game was dubbed the “Dream Project”, because it was headed by a “Dream Team” composed of supervisor Hironobu Sakaguchi, of Final Fantasy fame, as well as freelance supervisor Yuji Horii and character designer Akira Toriyama, both of Dragon Quest fame.[2] Yuuji Horii worked on the general outline of the story; as a fan of time travel fictions, such as the TV series The Time Tunnel, he focused on a theme of time travel for Chrono Trigger.[3] The outline was then finalized by story planner and script writer Masato Kato.[4]

In 1996, Masato Kato and several other members of the Chrono Trigger staff worked on a minor project for the Super Famicom Satellaview extension, titled Radical Dreamers: Nusumenai Hōseki. Initially, the game was intended to be a short, original text-based adventure developed in three months with almost no planning. Nevertheless, by the end of the development, Masato Kato had connected the game’s plot and characters to Chrono Trigger, turning it into a side story. Since the platform of the game was not mainstream, the connections were however left blurred on purpose and were not advertised on the game’s release.[5]

In 1999, a continuation of Chrono Trigger, titled Chrono Cross, was announced. Although the “Dream Team” members did not participate in Chrono Cross, the game was developed mostly by the same staff as the first installment.[6] In terms of basic system and gameplay, producer Hiromichi Tanaka made it clear that the new installment was not a sequel to Chrono Trigger; rather, the game designers’ approach was to make the “gameplay evolve with the hardware”, creating a completely new game while restructuring the former style so as to maximize the performance of the console.[7] The gameplay focuses on the theme of parallel worlds rather than time travel, although the latter is still deeply involved in the game’s plot. In terms of storyline, Chrono Cross was described by director and scenario writer Masato Kato as “not a Chrono Trigger 2”, but “a result of a pulled trigger”, “another Chrono”.[8]

Games [ edit ]

Chrono Trigger [ edit ]

Chrono Trigger is a role-playing video game which was released on the Super Nintendo Entertainment System on March 11, 1995 in Japan and on August 22 in North America. The game’s story follows a group of young adventurers led by Crono, who are accidentally transported through time and learn that the world will be destroyed in the distant future. Vowing to prevent this disaster, they travel throughout history to discover the means to save the planet. It is regarded by critics as one of the greatest games of all time.[9] Chrono Trigger was ported to the PlayStation in 1999 as a standalone title in Japan and in 2001 as part of the Final Fantasy Chronicles compilation in North America.[10][11] An enhanced port was released for the Nintendo DS handheld platform on November 20, 2008.[12] which itself was later released on iOS in 2011, Android in 2012, and on PC via Steam on February 27, 2018.[13]

Additionally, three Chrono Trigger related applications were released for the Super Famicom’s Broadcast Satellaview extension the same year: Character Library, a database featuring profiles on characters and monsters from the game, Jet Bike Special, a racing game based on a minigame from the original, and Music Library, a collection of music from the game’s soundtrack. The contents of Character Library and Music Library were later included as extras in the PlayStation re-release of Chrono Trigger.[14]

Radical Dreamers [ edit ]

Radical Dreamers: Nusumenai Hōseki (literally “The Jewel That Cannot Be Stolen”) is a Japanese-exclusive text-based game released in 1996 through the Super Famicom Satellaview extension. The player takes on the role of Serge, a young adventurer accompanied by Kid, a teen-aged thief, and Gil, a mysterious masked magician. It is a side story to Chrono Trigger, wrapping up a loose end from its predecessor’s plot.[5]

Chrono Cross [ edit ]

Chrono Cross was released on the PlayStation on November 18, 1999 in Japan and on August 15, 2000 in North America.[15] The story is partly a remake of Radical Dreamers, and as such replaces it as Chrono Trigger’s successor.[16] The protagonist Serge, faced with an alternate reality in which he died as a child, struggles to uncover his past and meets Kid, a thief seeking the mysterious Frozen Flame artifact. Serge and Kid’s fates are ultimately revealed to find their roots in the events of Chrono Trigger. A remaster, Chrono Cross: Radical Dreamers Edition, was released in 2022.

Chrono Break [ edit ]

Chrono Brake and Chrono Break are the names of two trademarks owned by Square Co.; the first applied in Japan on November 5, 2001,[17] and the second registered in the United States on December 5 of the same year.[18] The registrations were preceded by a press report in which Hironobu Sakaguchi mentioned that the Chrono Cross team was interested in developing a new game in the Chrono series, and that script and story ideas were being considered.[19] However, Square did not publish further news, and the American trademark Chrono Break was eventually dropped on November 13, 2003.[20]

Dimensional Adventure Numa Monjar [ edit ]

Dimensional Adventure Numa Monjar (時空冒険ヌウマモンジャ~, Jikū Bōken Nūmamonjā, lit. “Time and Space Adventures: Nu-Mamonja”) is a 16-minute humoristic and promotional Chrono Trigger anime which was broadcast at the Japanese V-Jump Festival of July 31, 1996. It was created by Production I.G, and written by Hiroshi Izawa and Akihiro Kikuchi, while Itsuro Kawasaki served as director, Tensai Okamura as animation director, and Riho Nishino as character designer.[21][22]

The anime takes place in the same setting as Chrono Trigger during the night before the beginning of the game’s events. It follows two monsters from the game, a Nu and a Mamo (called Kilwala in the English version of the game), voiced by Chafurin and Mayumi Tanaka respectively, through various adventures. These all take place in the “Millennial Fair”, the festival at the beginning of Chrono Trigger, which in the anime has been infested by a festive gathering of monsters coming through portals. They meet several characters from the game, including Johnny and Gonzalez (called Gato in the English version of the game). The anime ends with a scene from the following morning after the monsters have all left, in which Crono and Lucca can be seen. The credits show Nu and Mamo parodying scenes from the game.[23]

The anime was followed by a manga series of the same name published in V Jump starting in 1996. The series follows Mamo and Nu, who are joined by Johnny and Spekkio (in the form of a frog), as they continue their adventure through time. They meet various characters from Chrono Trigger along the way, including Masamune, Lavos, Gaspar, Ozzie, Slash and Flea. In 1998, the chapters of the series were released as a tankōbon.[24]

Music [ edit ]

The music of the Chrono series was mainly composed by Yasunori Mitsuda. Chrono Trigger was the first game for which he had served as composer. After Mitsuda contracted stomach ulcers, Final Fantasy composer Nobuo Uematsu was brought onto the project to compose ten songs.[25] At the time of the game’s release, the quantity of its tracks and sound effects were unprecedented.[26] Additionally, a one-disc acid jazz arrangement called The Brink of Time was also released. Mitsuda went on to compose the soundtrack for Radical Dreamers: Nusumenai Hōseki, which was never commercially released as an album.

In 1999, Yasunori Mitsuda, now a freelance composer, returned to score the soundtrack for Chrono Cross after being contacted by Masato Kato.[10] Mitsuda decided to center his work around old world cultural influences, including Mediterranean, Fado, Celtic, and percussive African music.[8] Xenogears contributor Tomohiko Kira played guitar on the beginning and ending themes. Noriko Mitose, as selected by Masato Kato, sang the ending song, “Radical Dreamers ~ Le Trésor Interdit”.[10] Mitsuda was happy to accomplish even half of what he envisioned.[8] Certain songs were ported from the score of Radical Dreamers, while other entries in the soundtrack contain leitmotifs from both Chrono Trigger and Radical Dreamers.[10]

In 2006, Mitsuda arranged versions of music from the Chrono series for Play! video game music concerts, presenting the Chrono Trigger and Chrono Cross main themes, as well as “Frog’s Theme”, and “To Far Away Times”.[27]

Reception [ edit ]

Aggregate review scores

As of October 24, 2013. Game Metacritic Chrono Trigger (NDS) 92[28]

(iOS) 71[29] Chrono Cross (PS) 94[30]

The Chrono series has been very successful in game rankings and sales. Chrono Trigger shipped 2.36 million copies in Japan and 290,000 abroad by 2003,[31] reaching two million in sales in only two months.[32] It ended 1995 as the third best-selling game of the year behind Dragon Quest VI: Realms of Revelation and Donkey Kong Country 2: Diddy’s Kong Quest in Japan.[33] The game was met with substantial success upon release in North America, and its rerelease on the PlayStation as part of the Final Fantasy Chronicles package topped the NPD TRSTS PlayStation sales charts for over six weeks.[34][35][36] The Chrono Trigger DS remake has shipped 490,000 copies in Japan and 220,000 in North America as of December 2008.[37] Chrono Cross also sold well, shipping 850,000 and 650,000 units in Japan and abroad respectively.[31] It was re-released once in the United States as a Greatest Hits title and again as part of the Japanese Ultimate Hits series.[38][39] Excluding the PC version, Chrono Trigger had shipped over 3.5 million copies worldwide by February 2018.[40] By 2019, Chrono Trigger and Chrono Cross had sold over 5.5 million units combined.[41]

Chrono Trigger has placed highly on all six of multimedia website IGN’s “top 100 games of all time” lists—4th in 2002, 6th in early 2005, 13th in late 2005, 2nd in 2006, 18th in 2007, and 2nd in 2008.[42][43][44] GameSpot included Chrono Trigger in “The Greatest Games of All Time” list released in April 2006, and it also appeared as 28th on an “All Time Top 100” list in a poll conducted by Japanese magazine Famitsu.[45][46] Nintendo Power’s 100th issue placed it eighteenth on their “100 Best Nintendo Games of All Time”,[47] and in their twentieth anniversary issue named it the fifth best Super NES game.[48] Chrono Cross was also well-received by reviewers; GameSpot awarded the game a perfect 10, one of only seven games in over 40,000 games listed on Gamespot to have been given the score, and its Console Game of the Year Award for 2000.[49] IGN gave the game a score of 9.7, and Cross appeared 89th in its 2008 Top 100 games list.[44][50]

The music of the series has been very highly regarded and enjoyed wide popularity. IGN termed the Chrono Trigger soundtrack “one of the best videogame soundtracks ever produced” and said that the music was a large part of the game’s ability to “capture the emotions of the player”. It furthermore called the soundtrack “some of the most memorable tunes in RPG history”.[35] The game itself won the “Best Music in a Cartridge-Based Game” award in Electronic Gaming Monthly’s 1995 video game awards.[51] The soundtrack for Chrono Cross won the Gold Prize for Sony’s PlayStation Awards of 2000.[52] IGN, in their review of the game, termed the soundtrack “a brilliant score” that “does wonders in stirring the emotional strings of the players as they’re playing through the game”.[50] In a separate piece about Japanese RPG composers, IGN named Yasunori Mitsuda the second best out of ten behind Nobuo Uematsu.[53]

See also [ edit ]

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